The only fix is to increase Game Speed, which speeds up animations and thus allows players to run faster (even though their speed will still be capped AND they will still be slowed down on fastbreaks, they will just be capped at a slightly higher speed). ![]() Setting Speed with Ball to 99 and then maxing out the Speed/Acceleration with Ball sliders won't make a difference, the fastest players will still move at the same speed they were before and slow players will now move about as fast as that. ![]() Raising Speed with Ball ratings does nothing, because not only is straight-line sprint speed while dribbling artificially capped by 2K, but it is nerfed even harder during a fastbreak (the game slows the ballhandler down and does not even allow him to sprint so that the defense can catch up).
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